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 Rapid fire Hex

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SR2K
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PostSubject: Re: Rapid fire Hex   Tue Aug 18, 2009 11:09 pm

I dont see where its wrong. We're buying rights to the code.
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 4:39 am

I see what you're saying Collins, its like buying a car that no ones seen before and then acting like you built it.
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SR2K
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 6:00 am

Found this code online, no idea if it works.

Hex Code: http://www.filehosting.org/file/details/53192/GameplayRF.HEX

A File That was with it, looks like instructions or something, it opens with notepad:
http://www.filehosting.org/file/details/53193/GameplayRF.asm



Also these Diagrams:

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CollinstheClown
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 6:26 am

Well if you guys find a good code to use and everything, I can design a board layout with SMD parts. You can have it professionally made, and add all the parts yourself and make it a sime x-wire install.




-CollinstheClown
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 8:55 am

Oh yeah, I've seen those sold on ebay. That'd be pretty cool. As for that code SR2K, we should just try it and see how and if it works.
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rednija23
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 10:42 am

i would chip in 10 if it was for a code that dosnt need any extra buttons like sync button
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SR2K
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 10:57 am

so then how do you turn it on and off?
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rednija23
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 11:57 am

press the sync button and dont hold it and it changes modes
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Wed Aug 19, 2009 12:10 pm

I hate those kind of mods. Its just a pain in the neck for me.
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SR2K
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PostSubject: Re: Rapid fire Hex   Fri Aug 21, 2009 5:16 am

Alright we're ready to make the purchase, assumeing the seller agrees to the terms of our contract (He most likley will), anyway, we've decided that for fairness sake the code will only be given to the members who pitch in for the initial price.
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Fri Aug 21, 2009 10:40 am

I'll pitch in ten if someone can program some chips for me.
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SR2K
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PostSubject: Re: Rapid fire Hex   Fri Aug 21, 2009 11:30 am

I just got this back:
Quote :
I really do not want to waste my time, having one other thing to worry about. I'm not dissing your site or anything, it is just not worth my time YET. As we have been in a stage of manufacturing 8 Mode pre-assembled PCBs. When we finish that, with your concent we would like to advertise that product on your site.

But if you are still interested in buying a .hex file from us we will definatly supply you with that if we can agree on a price.

We currently have 10 different, 100% undetectable codes. We can sell them all to you for $1,000.

If you just want our 4 mode code then we will sell it to you for $100.

My though is to broker a deal providing them a position as a sticky on the top of the BST section in exchange for either a discout or a free hex code subscription.
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Fri Aug 21, 2009 12:56 pm

Would he give you a discount for that though? I would think we would need alot more traffic.
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PostSubject: Re: Rapid fire Hex   Fri Aug 21, 2009 9:09 pm

So the idea is to buy the code from them and sell our own mods using his code, but at the same time have an ad selling his mod??

Sorry, but I don't see that working to well.


I might be able to whip up a picaxe chip, but I can't promise anything. I've been messing with them for a little bit now, actually for a guitar hero mod that I wanna finish.

I don't actually own the games, so I can't test my code only or anything. Can anyone give me a shots per second that is currently allowed? Someone fill me in, I havn't really been in the rapid fire scene.




-CollinstheClown
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 12:18 am

Yea I didn't even think that we would lose business here, but yeah. People would see that sticky and go to their site....
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 8:02 am

well there site doesn't have a forum right? and if it does why cant we just distribute and not redirect? of course not being the middle man (men/women) and charging any extra. Therefore he sells his chips getting 100% of the profit and we dont lose any people. Of course this will have to be in a written contract signed by the mods and I and hopefully checked over by everyone so there are no loopholes.

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chiefs13
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 10:19 am

I just bought code from this person. We worked out a plan for future updates, new code is $25 including MW2, and any other patches that might come out with any other game.

I got tired of waiting on other deals, I have chips that need programming now.
If anyone wants to buy the code from me or chips coded for you, let me know.

Steve
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 10:57 am

How much are you reselling the code for? Like I said, i'd like to put 10$ in and if 3 of us buy it you made it back. I might be willing to spend a bit more though. Let me know, I love to take a look at this from the programming side.
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 11:00 am

Well, I say to be fair, lets see how many want it, then divide the cost equally. How's that sound?

Steve
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 11:02 am

That sounds awesome. I'd probably find out how to program these if I got the code too...so if you're still in need of a programmer in a month...
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 11:07 am

Well, if someone could take the code I got, learn from it, and be able to program new code, we could do our own instead of paying $25 to him. I think $25 is fair though.

Steve
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SR2K
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 11:44 am

Alright, I'm in on the code. One of my courses this year involves chip programming so I'll have access to chips and a programmer included in my lab fee.
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WorldFormula
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PostSubject: Re: Rapid fire Hex   Sat Aug 22, 2009 11:46 am

Well you're lucky...I took AP CompSci and all we did was java. We dont have chip programming.
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chiefs13
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PostSubject: Re: Rapid fire Hex   Sun Aug 23, 2009 10:40 pm

So, no one else is interested in the HEX? There were several of you interested in it before, what happened?

So far, we have World and SR2K. The more people that get in, the lower the price.

Steve
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PostSubject: Re: Rapid fire Hex   Sun Aug 23, 2009 11:24 pm

I'm debating it. I'm playing with my PICAXE right now and so far I've gotten an LED to blink at 6 hundreths of a second or something.

I have a button on it too. So now, when you press the button (and hold it down) the LED flashes at said rate. A second is "1000" in BASIC, can anyone confirm that "60" would be 6 hundreths?

This part was easy too, it's only 9 lines of code.




-CollinstheClown
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